Rock Golem
Earth elementals, once gathering enough elemental essence, can absorb more rocks and grow larger and stronger. Although they are weak, they can take massive amounts of damage before they are destroyed to pebbles.
Special Notes: This unit will repair its body with the rocks found while in/on hills, caves, or mountains, thus recovering 3 HP in the process. The effects of poison will not be prolonged or cured.
Information
Advances from: | Animated Rock |
Advances to: | Stone Titan |
Cost: | 29 |
HP: | 43 |
Movement: | 4 |
XP: | 80 |
Level: | 2 |
Alignment: | neutral |
ID | Rock Golem |
Abilities: | earth recuperation |
Attacks (damage - count)
fist melee | 9 - 3 impact |
Resistances
blade | 50% | pierce | 60% | |||
---|---|---|---|---|---|---|
impact | 30% | fire | 20% | |||
cold | 20% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 40% | |
Cave | 1 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 30% | |
Forest | 2 | 40% | |
Frozen | 2 | 20% | |
Hills | 1 | 50% | |
Mountains | 2 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 2 | 20% | |
Swamp | 2 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 40% |